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Fatal Fury 2
  

   
STORYAfter Geese Howard's death in the original Fatal Fury, a mysterious nobleman becomes the sponsor of the new "King of Fighters" tournament. This time, the tournament is held worldwide with fighters around the globe competing. As the single player mode progresses, the mysterious challenger begins defeating the participants from the previous Fatal Fury game, searching for the man responsible for defeating Geese.
 

More than 3 playable characters this time.

   
REVIEW
Attempting to stay competitive with Capcom's evolving Street Fighter 2 series, SNK's Fatal Fury 2 introduced a whopping 7 new characters (in addition to 5 returning fighters from the original game). Newcomers like Mai Shiranui and Kim Kaphwan would go on to be fan-favorite SNK characters (crossing over into the KOF series a few years later). Fatal Fury 2's visuals showed some significant improvement over the original title, featuring completely redrawn sprites (something Capcom wasn't doing with SF2) and better overall animations. SNK's brand new hand-drawn backgrounds in Fatal Fury 2 were some of the most memorable yet.

Welcome to the fighting game universe, Mai. 



Even though the Fatal Fury 2 feeatured all new graphics, the overall presentation still seemed lacking in some ways. For one, the intro and character selection screen was quite bland compared to other 2D fighting games of the era. Many character "win quotes" were also translated rather horribly in the English version, which didn't really help the characters with their development or general likeability at the time. (In retrospect, these "Engrish" quotes are looked back on somewhat fondly for their unintentional humor.)

 

I think that box was shipped straight from SF2 Guile's stage.

 

Gameplay-wise, Fatal Fury 2 feels similar to the first game, but more responsive. Fatal Fury's unique gameplay element of switching between the foreground and background has faithfully returned. This time, the player can switch freely between planes by pressing the Light Punch and Light Kick buttons simultaneously for to attack while switching planes. The player can also perform a Super Move that knocks their opponent to the other plane. Certain stages have hazards in the background, such as electrified wires or even a stampede of bulls, which players can knock their opponents into for extra damage.

 

Burning Knuckle!!!

 
 

 

Page Updated: December 30th, 2019
Developer(s): SNK (NeoGeo),  Takara (SNES/Genesis)
Publisher(s): SNK
Platform(s): Neo Geo, Neo Geo CD, PC, Sega Genesis, SNES, Game Boy, Wii Virtual Console
Release Date(s): Dec. 12, 1992                MVS
Mar. 5th, 1993           
  NeoGeo
Nov. 26th, 1993          
  SNES
April 1994                   
  SNES
Mar. 12th, 1994         
  PC
June 24th, 1994         
  Genesis
Sept. 9th, 1994          
NeoGeo CD
June 30th, 2009         
  Wii VC
Characters Terry Bogard, Andy Bogard, Joe Higashi, Mai Shiranui, Big Bear, Kim Kaphwan, Cheng Sinzan, Jubei Yamada, Billy Kane, Axel Hawk, Laurence Blood, Wolfgang Krauser

ff2-s2.jpg (99335 bytes)ff2-s4.jpg (112798 bytes)

Featured Video:

Related Games: Fatal Fury, Fatal Fury 3, Fatal Fury Special, Real Bout Fatal Fury, Real Bout Fatal Fury Special, Real Bout Special: Dominated Mind, Real Bout Fatal Fury 2, Fatal Fury: Wild Ambition, Fatal Fury: 1st Contact, Garou: Mark of The Wolves, Street Fighter 2: Champion Edition, Street Fighter 2 Turbo, Mortal Kombat, World Heroes
  

Gameplay Engine  6.0 / 10
Story / Theme  6.5 / 10
Overall Graphics  6.5 / 10
Animation  6.0 / 10
Music / Sound Effects  6.0 / 10
Innovation  7.0 / 10
Art Direction  6.5 / 10
Intro / Presentation  5.0 / 10
Replayability / Fun  5.5 / 10
"Ouch" Factor  5.5 / 10
Characters  5.5 / 10
BOTTOM LINE

 6.3 / 10

 Review based on Arcade version    

 

Final Words: Fatal Fury 2 was certainly an improvement over the original, but also left out many of the characters from FF1. SNK later released Fatal Fury Special, an upgrade to Fatal Fury 2 which brought back some of the better classic characters from the original. 

The fighting system of FF2 was a bit more refined than the first game, but sales charts would prove that the majority of fighting game players were still putting most of their tokens into those Street Fighter 2 cabinets. Still, Fatal Fury 2 was a solid effort, but SNK still needed a bit more to compete with Capcom's monster.
~TFG Webmaster
 

 


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