Part II of TFG's Artist Profiles Feature!

 
Alvin Lee
 
alvinlee-3rdstrike.jpg (619343 bytes)       alvinlee-finalfight.jpg (286743 bytes)       alvinlee-mvc3-poster.jpg (397418 bytes)       alvinlee-blazblue-poster.jpg (333696 bytes)

morrigan-white-artwork-by-alvinlee.jpg (213966 bytes)       cviper-by-alvinlee.jpg (253442 bytes)       alvinlee-he-man-battlecat.jpeg (138739 bytes)       akuma-bust-by-alvinlee.jpg (152051 bytes)

alvinlee-streetfighter-2008.jpg (699801 bytes)       alvinlee-castle-greyskull.jpeg (126449 bytes)       alvinlee-darkstalkers-group.jpg (387245 bytes)       alvinlee-sf15th-anniversary.jpg (140536 bytes)

 
Alvin Lee is one of the few North American born artists still presently involved in the Anime/Manga movement in comic books, games and media. He has worked with Marvel, DC, Wildstorm, Top Cow, Dreamwave, Udon, Darkhorse and Image Comics. Some of these properties include, X-Men: Age of Apocalypse, Star Wars, Transformers, Deadpool, Thundercats, and Gotchaman. Most notably however, is his dedicated revival alongside Udon Entertainment of the Street Fighter series in North America leading to the renewed interest in the historic franchise all over the globe. His talent has also led to the art of three Capcom video game titles, Capcom Fighting Jam, Street Fighter 2 Turbo HD Remix, and Marvel vs. Capcom 3

 
 
Takuji Kawano
 
digdug.jpg (502276 bytes)                    

fongling-nxc.png (220274 bytes)                    

              kilik-sc4.jpg (175606 bytes)       asta-sc2fix2.jpg (117118 bytes)
 
Takuji Kawano is Namco's premier 2D artist. He was a character designer for Tekken 3, Tekken 4, Tekken Tag and Urban Reign. He's well known for his amazing character artworks for titles such as Namco X Capcom, Soul Calibur 2, Soul Calibur 3, Soul Calibur 4 & Soul Calibur 5. Kawano has an excellent sense of proportion and posing, and the characters he draws are always amazingly detailed from head to toe. He also captures clothing and "movement" with ease.
 
                    

regina.jpg (256896 bytes)
              ko-mos.jpg (228181 bytes)       gantz.jpg (508255 bytes)

              siegfried-sc5.png (862732 bytes)       patroklos-sc5.png (1045041 bytes)
 
Through his artwork, he has defined and brilliantly captured the personality of all of Namco's most famous fighting game characters, as well as a handful Capcom characters and even some other popular video game icons. I'm convinced he can draw pretty much any character and make them look "badass"... Kawano-san even made the original Dug Dug hero look like a badass! I love his work.

 
  
Eiji Shiroi
 
ff-oldposter.jpg (312811 bytes)       fatalfury2poster2.jpg (260089 bytes)       jack-aof2-artwork.jpg (81872 bytes)       krauser-thick.jpg (51850 bytes)

galford-wc.jpg (89849 bytes)                    

 
Eiji Shiroi was the main illustrator for the original Samurai Shodown series (SS1 through SS4). His first official SNK project was doing character illustrations and posters for Fatal Fury 2. He also drew some artwork for Art of Fighting 2, Kizuna Tag Battle, The King of Fighters and Card Fighters Clash. His artwork almost has an "ancient Japanese look" to it, as he uses the brush outlining and pigment color technique. Shiroi Eiji's main drawing tools for his illustration was Japanese brush, ink, marker ink and pigment color. He generally outlined his work with ink and colored with marker ink or pigment color. Other painting colors such as pastels, marker pens, oil color, acrylic gouache and air brush also used.
 
tamtam-shodown42.jpg (79703 bytes)       amakusa-ss4artwork.jpg (150755 bytes)       zankuro-shodown3.jpg (118582 bytes)      

                    
 
Fun Fact: His real name isn't really Eiji Shiroi, it's actually just his pen name. If you were wondering where he got his pen name, he was known for playing "Eiji" in Art of Fighting 2, and always picked Eiji's white costume. Therefore, his pen name was not read as "Shirai" but "Shiroi" (White).

 
Hiroaki
 
                    

                    


 
Hiroaki came into the spotlight with his character artwork in The King of Fighters '99, giving the series a fresh art style from the ground up. Hiroaki also drew character artwork for KOF XI and KOF XII. He also created an awesome Street Fighter 25th tribute artwork (above)!


 
Nona
 
       nona-x5.jpg (45067 bytes)             

                     nona-x1.jpg (122667 bytes)
 
Nona was hired by SNK in 1995. He has done artwork for several SNK classics, such as SNK VS Capcom Chaos, King of Fighters 2001 and King of Fighters 2002. He was also in charge of the endings for King of Fighters XI.

 
Senri Kita
 
                    

kuki-2-2.jpg (109582 bytes)
       yoshino1-1.jpg (71223 bytes)            
  samurai.jpg (10120 bytes)

marco-gfix.jpg (61148 bytes)       freeman-gfix.jpg (52246 bytes)             
 
  Senri Kita is a well known female artist for SNK, but also worked on the Capcom VS SNK series done by Capcom. She is noted for her works on Garou: Mark of the Wolves, Samurai Spirits 64, Samurai Shodown Warriors Rage, Fire Emblem: Radiant Dawn, and SNK VS Capcom: Match of the Millennium.

 
Daisuke Ishiwatari
 
                    

             

             
 
Daisuke Ishiwarari is best known for creating the famed 2D fighting game series, Guilty Gear. He designed the characters and the storyline, drew a lot of the artwork and wrote the music. He also provides the in-game voice for the characters Sol Badguy and Holy Order Sol.

Daisuke's was also a designer for SNK, working only on one game. The game was the cult historical fighter, The Last Blade. Daisuke Ishiwatari is also noted as being a skilled composer in the metal and rock genres. His compositions, found in his signature series Guilty Gear feature intricate guitar work.


 
Final Words
In closing, I'd like to repeat a paragraph taken from TFG's About page regarding the above artists and their contribution to fighting games... (and in turn, The Fighters Generation website).

"As casual sketch artist, I've always been inspired by character design. If you're familiar with past and present fighting games, you'll know that the art & designs of fighting game characters can be inspiring on many levels. Let's face it, not everyone can appreciate what "good" art is... nearly anything and everything can be interpreted as "art" in the mainstream these days.

With that said, fighting games easily qualify as "works of art"... not only because of the intricate and clever game designs themselves, but due to the countless 2D artworks, 3D renders & awesome animations that were created from scratch by many amazing and talented artists.

On that note, the true credit behind The Fighters Generation's content goes to the master artists who have created some of the most inspiring and amazing video game artwork of all time... just to name a few: Bengus, Akiman, Shinkiro, Edayan, Kinu, Nona, Ikeno, Kawano, Ishiwatari, and Falcoon! If it weren't for them, The Fighters Generation certainly would not be here. The preceding artists will always have my deepest respect and admiration."



 


......
.