Profile
General:
Amy was a poor orphan
who lived on the streets of Rouen. Her parents died of a plague that had
spread across all of Europe during this time period. She had no other family
to go to after the lost of her parents. One day she came across a man named
Raphael,
who was being chased by the local authorities. She hid Raphael from the
soldiers who were pursuing him; she hid him only through spite to the soldiers,
who ran her poverty stricken town. As Raphael had never owed his life to
anyone before, he felt he must protect and repay her. He felt something
he never had before for Amy, so took her in to his home and looked after
her as his own daughter, to repay her for the kindness she had shown to
him.
Raphael returned from a vicious battle with the wielder of Soul Edge, Nightmare. Raphael collapsed before Amy's eyes and she nursed him back to consciousness. When he came round he told her that through the battle he had become infected by the evil seed, and by handling his blood, she was also now infected. Amy had always found it hard to open her heart to the world, but now she couldn't even try because she was too different from everyone else. She was no longer human. She went with Raphael to the castle he bought in Romania. She sat in a dim room seeing the torchs and troops gathering there. Raphael left, saying he will be out for a while. He took care of the troops and the noises ceased. But eventually they returned, but he didn't. he left her. And now the noises and light spread violently in the world he made, bringing it to ruins. She stood up and went to the exit. She bitten the words from those days and smiled. For she must protect this world that he made.
Origin:
Soul
Calibur 3
Other Appearances:
Soul
Calibur 3 Arcade Edition, Soul
Calibur 4
Comment:
Another rapier user
for the Soul Calibur series? I guess that's cool... Her style is different
enough from Rafael's to make her original. Plus she's pretty cute. Ohh,
and it's interesting how Amy is seen in the Soul Calibur 2 intro, but her
character never developed until SC3! Clever, Namco...