Clark Still
 

 
clark-kof2002um-artwork-by-hiroaki.jpg (36432 bytes)       clark-nw.jpg (97975 bytes)                    clark-kof12-win-portrait.png (240813 bytes)      ClarkWinXIII.png (293935 bytes)
 

BIO:

Clark is part of the Ikari Warriors mercenary agency who is under the orders of Commander Heidern and Colonel Ralf Jones. He was formerly a spy before he entered their service. Clark is known for being a focused and loyal soldier who specializes in gathering information for their missions. He apparently wears his sunglasses to hide a scar in the middle of his forehead; it was caused by Ralf who was carelessly playing with his knives at the time.

Like the other Ikari Warriors, Clark was ordered to enter each tournament by Heidern. He continues to play a supporting role in Ralf's decisions and often accepts his superior's views. He and Ralf helped Leona overcome her dramatic past at the end of 1997. His first appearance was in the classic SNK arcade game, Ikari Warriors (1986).
 
            clark-kof14-artwork.jpg (277074 bytes)                 
 
clark-metalslug-xx-artwork.png (178951 bytes)                  clark-kof12.jpg (59261 bytes)      clark-kof13.jpg (147824 bytes)     
 

ORIGIN:
The King of Fighters '94

 
              clark-metalslug6-artwork.jpg (16232 bytes)       clark-still-kof-x-garou-card.jpg (48332 bytes)       .    
 
     
 

OTHER APPEARANCES:
King of Fighters '95, King of Fighters '96, King of Fighters '97, King of Fighters '98, King of Fighters '98: Ultimate Match, King of Fighters '99, King of Fighters 2000, King of Fighters 2001, King of Fighters 2002, King of Fighters 2002 Unlimited Match, King of Fighters 2003, King of Fighters XI, King of Fighters XII, King of Fighters XIII, King of Fighters 94 Rebout, King of Fighters: Maximum Impact, King of Fighters: Maximum Impact MANIAX, King of Fighters: Maximum Impact 2, Card Fighters Clash, Card Fighters Clash 2, King of Fighters: Neowave

 
       clark-kof97-face.jpg (252142 bytes)                    
 
       ClarkFace1.png (74551 bytes)       ClarkFace2.png (74814 bytes)       ClarkFace3.png (82075 bytes)       ClarkFace4.png (75723 bytes)       clark-kof14-portrait.png (170971 bytes)


                               
  

Page Updated:  May 10th, 2019

Clark's one quiet dude... I guess he's going for the "silent but badass" approach? Besides appearing in SNK's original arcade series, Ikari Warriors, I don't know why SNK pushed this design for so long in the KOF series. To me, Clark just looked like a generic army dude / construction worker for the longest time. If anything, he contrasts most of the other KOF characters by not having much fashion sense and being a straight-edge "military dude". I guess it works for him, but he's still pretty plain.

SNK improved Clark's outfit in KOF '99 and after, but he still lacked excitement. Clark's fighting style is also a mixed bag... his old sprite had some choppy animations, and his infamous super move where he "throws his opponent straight up in the air over and over again" is pretty dumb IMO. Thankfully, SNK finally updated his look in KOF XII (and apparently Clark started using steroids). lol. Still (no pun intended), his KOF XII / XIII appearance is easily his coolest rendition to date. His KOF XIV iteration is an expected "slight" improvement due to the advancements of his moveset, but he's still kinda boring. Most importantly, I don't think he cares. Never lose the sunglasses, Clark. Never lose them. 

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score

 
       
 
clark-kof14-sketch-by-eisuke-ogura.png (103164 bytes)
                            
 
clark-metalslugxx-artwork.PNG (178947 bytes)        clark-kof14-concept-art-by-eisuke-ogura.png (838516 bytes)                     
 
clark-still-by-falcoon2017.jpg (66071 bytes)       
                        clark-ms7-desk.jpg (1149894 bytes)
 
..