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Blaze made his first chronological appearance in Mortal Kombat II, visible only as a burning figure in the Pit II background. Details behind his story were not known until he returned as a secret playable fighter in Mortal Kombat: Deadly Alliance, where his in-game biography screen reveals that he is an elemental that had been pursuing a quest until he had been attacked by an ancient sect. The group of holy men, described as still serving the dead Dragon King, capture Blaze using magic and bound him to the task of protecting the last Great Dragon egg. After the egg hatched (An event shown in Reptile's Deadly Alliance ending), Blaze was able to resume his past mission.

It is said that Blaze had been created to oversee the strength of all of the fighters in the realms. His creator (shown to be Taven and Daegon's mother Delia in Armageddon's Konquest mode) had prophicised that there would be a time when the fighters' power would become a threat to all of existence itself. When this happened, it was thus Blaze's role to call out and awaken Taven and Daegon from their suspension. However, upon being freed from the egg incubation chamber, Blaze discovered that, in his absence, the power and numbers of these fighters had become too great and that Daegon had already been revived. He sounded the call to awaken Taven. He then enacted the plan to bring all the fighters together into one final battle, where the actions of the two brothers would end up determining their fates and prevent Armageddon. Sensing that something evil from the Netherealm was influencing Daegon, Blaze decided to travel there in order to find its source.

In Armageddon's Konquest mode, Blaze appears confronting both Taven and Daegon after the former had defeated Scorpion. He informs the two that the quest was not going as planned, and they were not following the guidelines as they were set by his creator. He transports them to Edenia, where the final battle is set to occur and where one of the brothers is destined to defeat Blaze. However, Taven first defeats Daegon, who had become corrupted due to his premature awakening. Blaze then informs Taven that the future of all the realms would then depend on the remaining brother, who needed to defeat him in Mortal Kombat to determine the fate of the rest of the fighters. The Pyramid of Argus then forms in the nearby crater with Blaze waiting atop it for Taven to destroy him.

In Blaze's Armageddon ending, it states that while he was enslaved by Onaga's men, he was corrupted by the spell that kept him bound to their wills. He then defeated Taven, Daegon, and all the combatants, and from there, all of reality. Because of this, it was indeed Blaze that ironically caused the Armageddon which Delia predicted, rather than help prevent it. Meanwhile, because Blaze is the final boss, in everyone else's ending they defeat him and obtain the power of a god, which brings about a scenario which culminates the character's quest in the epitome of their benefit, although in some endings (such as the endings of Quan Chi, Kobra, and Darrius) this benefit is not without its consequences.
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Mortal Kombat: Deadly Alliance



Mortal Kombat: Armageddon


Page Updated:  Aug. 13th, 2023

Blaze is one of the most generic and unexciting Mortal Kombat characters I've ever seen (and that's saying something). His debut appearance in MK: Deadly Alliance was especially lackluster. This Human Torch rip-off did nothing for the series or the roster of Deadly Alliance. His 3D render and animations were especially bad, too.

Blaze's re-design in MK: Armageddon was actually an improvement (which isn't saying much and wasn't a difficult task), but Blaze still looks like a character that I've already seen in at least 20 different games by now. Easily one of the worst MK designs of all time.

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score


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