GENERAL/STORY:
Seeking
lost ancestral Knowledge in a sacred labyrinth of catacombs, the Kenshi
discovers the forbidden Well of Souls. In seeing into its depths he is
forever changed as he sees a horde of supernatural spirits flowing into
the outworld. His mortal Form is forever blinded and his spiritual self
stripped of his innocence. Lost and alone, Kenshi wanders blind into
the depths of the forbidden place.
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ORIGIN:
Mortal
Kombat: Deadly Alliance
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OTHER
APPEARANCES:
Mortal
Kombat: Deception, Mortal
Kombat: Armageddon
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REVIEW:
He's
easily one of the better MK designs from the new generation of
not-so-great 3D MK games... even though that's really not saying very much. Jokes
aside, Kenshi seems to retain some of the original
style & aura of the better (earlier) of the Mortal Kombat series. However,
he lacks depth and is somewhat of a generic concept for
a design. "He's blind." .....(waiting for the punch line)... Ohh... right. His
fighting style could've been representing better, but isn't too bad considering
others from the series.
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| Fighting
Style / Moves |
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| Personality
/ Charisma |
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| Outfit(s)
/ Appearance |
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| Effectiveness
in series |

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| Overall
Score |
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