Aggressors of Dark Kombat
   

  
REVIEW
Aggressors of Dark Kombat, known as Tsuukai GANGAN Koushinkyoku in Japan (which translates to Thrilling Intense March) was one of Neo Geo's most obscure & most unknown fighting games. The only difference between the Japanese version and the international versions, besides the name change, is the inclusion of blood when a critical hit is landed. This 2D fighter's most unique attribute was that it allowed players to move "up" and "down" on the screen during the fight. Weapons also become available at certain times during the fight and can be picked up and used by the characters.

 
 

First rule of Aggressors:  Don't talk about Aggressors.

 

Besides kicks, punches, and a few weapon-based attacks, characters in Aggressors of Dark Kombat can also execute a Gan Gan Attack (AKA Crazy Attack in the US version). This move can be performed when the opponent's health bar is flashing red and the power bar is full. When a fighter's Gan Gan move connects, that character automatically wins the round.

 
 

Second rule: Spiked bats allowed.

 

The entire cast of characters are newcomers to the SNK world, with the exception of Fuuma, from World Heroes... I guess ADK decided to throw him in there for kicks, but why didn't they also include Hanzou? Not enough hard drive space? The roster is rather small & pretty uninspiring, which is probably the biggest downside of Aggressors. The pre-fight dialogue from characters is comical, as this game doesn't seem to take itself too seriously, but the game ends up coming off as more weird than anything else. In fact, Aggressors of Dark Kombat was selected as the "Strangest Game of 1994" by EGM.

 
 

 

Page Updated: June 15th, 2024
Developer(s): ADK  (Alpha Denshi Corp.)
Publisher(s): ADK
Distributor(s) SNK
Designer(s): Kazuo Arai
Platform(s): Neo Geo, Neo Geo CD, PS2, PS4 (PSN)
Release Date(s): July 1994                           /   Arcade
1995
                                    /   Neo Geo CD
Dec. 18th, 2008              PS2 - in ADK Damashii
March 1st, 2017             PS4 (PSN) - in ADK Damashii
Characters Joe Kusanagi, Kotaro Fuuma, Kisarah Westfield, Bobby Nelson, Goh Kidokoro, Lee Hae Gwon, Leonhalt Domador, Sheen Genus

Featured Video:

Related Games: Mortal Kombat, World Heroes, World Heroes 2, World Heroes 2 Jet, World Heroes Perfect, Street Smart, Savage Reign, Kizuna Encounter, Ninja Master's, Super Street Fighter 2, Super Street Fighter 2 Turbo, The King of Fighters '94, Samurai Shodown 2, Virtua Fighter, Killer Instinct
 

Gameplay Engine  5.0 / 10
Story / Theme  4.5 / 10
Overall Graphics  5.5 / 10
Animation  4.0 / 10
Music / Sound Effects  5.0 / 10
Innovation  6.5 / 10
Art Direction  3.0 / 10
Customization  3.0 / 10
Options / Extras  3.0 / 10
Intro / Presentation  3.5 / 10
Replayability / Fun  3.5 / 10
"Ouch" Factor  4.0 / 10
Characters  3.0 / 10

BOTTOM LINE

4.7 / 10

  Review based on Arcade version    

  

Final Words: Aggressors was an ultra obscure NeoGeo fighting game. I could see how the game might've appealed to some NeoGeo fighting game / beat-em-up fans in the 90's who were looking for some variety. Ironically, variety is exactly what Aggressors of Dark Kombat was short on.... Only 8 characters? Yeesh.

Back in the mid 90's arcade days, I didn't spend much time with this game. I was busy putting time into amazing genre-defining fighting games, like Samurai Shodown 2 and Killer Instinct in 1994 (to name just two of my favorites). Could you imagine how the Aggressors arcade machine looked next to the likes Darkstalkers or Virtua Fighter 2? There's not denying this game was outclassed pretty decisively in 1994 / 1995.

You wouldn't be missing out too much if you never got around to playing this one. It's got a very small (and weird) cast, mostly generic character designs, sub-par animation, and... no names under the life bars? That hurts my OCD. It's like this game is trying its hardest to be different and weird before anything else (and arguably, it succeeds at just that). Ohh, and they definitely parodied Mortal Kombat by spelling "Kombat" with a K in the title... good one ADK! At least they did something right.

Aggressors of Dark Kombat
comes off as a sort of "experimental" fighting game that didn't get finished but somehow was released anyway (and if a sequel was planned, it obviously got scrapped). In retrospect, the game is worth a try for some laughs.... but Aggressors of Dark Kombat pales in comparison to many other fighting games in 1994-1995. Interestingly, SNK didn't completely forget about this obscure game and even brought back some of its characters in 2005's NEOGEO Battle Coliseum.
~TFG Webmaster | @Fighters_Gen
 
 

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