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Sep
- Oct 2009 Feedback>
Super
Street Fighter IV Impact. . .
Hey frank! We still
gotta get those tekken matches in sometime! Not to mention a few soul
calibur ones too. (i got a mean mitsurugi too! plus kilik and nighty)
Anyways super street fighter IV really caught my attention too. My
theory about the game improving was right after all. In the original
version t-hawk and Dee Jay were not there for some reason, thankfully
this fixes that problem. But some interesting theories come up.
First off, remember when king of fighters XII came out shortly after
SFIV did and they were missing people? (k, mai, geese, rock)
KOF is gonna do the same exact thing SFIV is going to do. Because SNK
made KOF XII as an attempt to compete with SFIV. As soon as SNK figures
out that capcom is coming out with Super Street fighter IV, SNK will
make a souped up version of KOF XII (add missing people, a possible
final boss, many traditions from KOF were gone in that game)
A 2nd theory as you pointed out is the possibility of 3rd strike
characters. Notice how Yun and Yang are in chun-li's intro in street
fighter IV? That's going to hint that they'll possibly be in it. In
Third strike ALOT of people loved using those two characters along with
Urien. Im Expecting Urien to come in!
A 3rd theory is improving gameplay mechanics. Because I have the SAME
EXACT problem with the game: its harder to win with the characters you
stick with. For instance in 3rd strike i had a nasty akuma i do 20-30 hit combos
with and in SFIV all of that is gone and its much harder to win with
akuma and combos are much less efficient. If capcom can fix the gameplay mechanics like how namco did with tekken
5 by making dark resurrection (fucking awesome game!) then super SFIV is
definitely something to look forward too!
What do you think Frank? Do you think this game will turn out how us
fighting game enthusiasts expect the game to be?
Sorry if this email is so long though i just figure id talk to a
fighting game enthusiast about games that ive been playing for 14+
years!(:
take care!
-Marco Markizzle
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Frank replies:
I think Super Street Fighter IV's
going to be great. It's already got so much hype, and I'm actually quite
surprised it's even got some negative hype... People feeling "ripped
off" by Capcom for buying SF4 or something.
What do people expect Capcom to do... Not make sequels for one of their biggest
games? A sequel to SF4 has been expected by the fans since the original game was
announced, and like I said in my SF4
review, it's easier for them now since they're using a 3D graphics engine.
To me, it wouldn't feel much like a sequel if they released an
"update" via DLC... I agree with Capcom for wanting to take their time
on it, and releasing a new disc-based entry to the franchise.
It's only natural for a new fighting game engine like Street Fighter IV
to have a sequel at least "announced" by now... This means new
characters & stages of course, but I'm also expecting some tweaked
animations and smoother gameplay... Exactly what Tekken 5 DR did
for Tekken 5... A quality update to SF4 will take the series in
the direction it needs to go. I'm also hoping to see the SF2 storyline finally
meshed with SF3's, and I think we might just get it with this update. I'd really
be happy with any Third Strike character(s) they include in the game... Yeah, I
love Third Strike that much.
I'm sure SNK was working on the update(s) to KOF XII before SSFIV was
announced... In my opinion they have a much harder job since they're working
with huge 2D sprites. It'll most likely take them longer to release their
sequel than it'll take Capcom to release SSFIV. Us veteran fighting gamers have
always had to be patient when it comes to sequels... And we should be especially
patient now, since we have so many awesome fighting games to play this
year. ;)
Hit me up on PSN for some matches. I'll take ya on!!!
~TFG Webmaster
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TFG Stick 2. . .
Sorry it took a while to send this to you
but For your B-day Gift. This was something worth the wait and I cannot take
full credit for it hence why I call myself a "co-creator" but I've
built you your very own Custom TFG Arcade Stick. Neung
Lee the Other Individual who helped in the Creation of the first TFG Stick did
most of the physical work I just helped with the concept and arcade parts.
Here's the hardship The Two of us went through to make this stick possible.
Specifications:
PCB: A 3rd Party PS1/2 controller
that's easy and straight forward in modding.
Buttons: Eight 30mm Vermillion Red Sanwa Buttons (Standard red 30mm
were hard to find around that time.) and Two 24mm Standard red sanwa buttons for
start and select. Originally I
purchased two 30mm Black/white buttons for start and select but instead the
24mm were used due to space limitations.
Stick: Sanwa Red balltop equipped with a Sanwa GT-Y Octagonal
Restrictor Gate. (well known for better movement.
Other Features: Rubber feet for
the bottom to accommodate smooth surfaces, coffee tables, ect.
Original Concept: a slimmer lightweight version of the Original TFG
stick while giving it a look that stands out on it's own.
Time and Effort: 3 Months.
Cost: $100.00
Commentary: For the buttons and
stick I wanted to pay the proper respect and utilize in best buttons and parts
that were recommended by tournament players and stick builders alike. I Also
saw it as a great opportunity to give my personal thanx to you and your site
for making me feel welcome. It
hasn't been a good year for me in 2009 but one of the few things
thats helped me smile in my rough times was knowing that your loyalty to your
friends and your open minded attitude have made me feel like I'm part of
something big, even if it's just a website for the Videogaming Community. You
mentioned in a previous article on TFG that your PS3
Matcatz stick broke on you, however they are known for being
mod-friendly if you ever wanted it fix it on your own. I've done extensive
research on how far people have gone to modify Their Madcatz sticks on youtube.
At first I was a little disappointed in the button symbols of your stick since
they are mostly abbreviated letters in place of symbols, However this is what
Neung had to say about this creative decision ;-"The main reason was that
they didn't look uniform when i did it the way the first stick was. To
me, somehow the shapes look very chunky and too big, if I made the symbols
smaller they wouldn't seem right either so i just decided why not write it
out, it seems nicer to me."-
Originally we were going to use a special
Versatile PCB to make the stick more compatable for both PS2
and PS3... What Also Never made the Cut.
However Neung also had this to say about
it: "I tried out the pcb David bought but the directional buttons
seem to be mess up (like there's 2 up and 2 down). I'm thinking it does
that because i direction needs it's own
ground wire but the stick only has a common ground for all the
directions. I ended up using one of my own pcb's which are easy to be
modified". When it was
finally sent to me I started to notice a problem while testing it out on a few
games of mine, I ended up doing some soldering of my own to re-arrange the
four trigger buttons because the L1, L2, R1,and R2 buttons buttons didn't
match their respective labels.
Re-Arranging them was almost a trial and
error process but thankfully I purchased a soldiering kit and quick-wire
connectors from an auto parts store to make it easy to arrange the
buttons and finished it off using a hot glue gun to further secure
and protect the fragility the solidering points.
TFG
Stick 2 Inner Workings
The Hot Glue gun method I used on the
soldiering points was a Technique I learned that other stick builders have
done from various Arcade stick modding sites, But as best I could tried to
make it look clean and professional out of Respect to Neung's work and
simplicity, He's possibly one the most talented people I've met online, also
if the stick ever breaks on you, simply contact him before
mailing back and for a certain fee (depending on the damage) and
he'll repair it for you.
If anyone else out there who is reading this and wants to contact Neung Lee
about having a Custom Stick made or wants to have one built from parts you've
purchased on your own or want repaired visit his ebay store at this
link in the bottom... http://myworld.ebay.com/badguymedia/.
Or Simply E-mail him at this address. neobadguy_58@hotmail.com
Happy B-day Frank and I hope your
Custom Stick stands the test of time.
Frank replies:
David, when you first
showed me the original TFG stick that you and Neung Lee created (Jan-Feb
09 Feedback), I was deeply honored you created a stick representing
The Fighters Generation, though I have to admit I was a bit jealous!!!
Now I have my very own TFG stick to show off, and I can't thank you (and Neung)
enough for your generosity and hard work. It really shows, because this stick is
no doubt the most badass fight stick I ever owned. From the sleek look to the
way it operates, this stick is top-stuff man. Your gift was by far the best
B-day gift I got this year, and I even opened it in front of close friends; so
it really did feel like a birthday present even though it was after my b-day...
Thank you for the KOF collection games, PS2/PS3 converter, memory card, badass Neogeo magnet,
& cool SC4 framed artwork as well. You really did too much, man!
I have to admit I'm not an avid arcade stick user when it comes to
fighting games, especially now since there are no quality arcades in my area.
For a long time now I've highly preferred a Dual Shock controller for most
games, but if this doesn't get me back into using an arcade stick, NOTHING will...
I'll most likely be proudly displaying it more than actually using it, but no
doubt I'll bring it out for some nostalgia and to sharpen up my skills. I really
do prefer a stick when it comes to Street Fighter IV anyway. ;)
Thanks again my friend, ohh and your "Lifetime
subscription" to TFG starts now... 
~TFG Webmaster
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Some
of My art. . .
Hey
there, i'm an artist and often use your web to get reference for video game
characters.
just thought you might like to use some of my art in your character galleries,
my style is very influenced by the big capcom artists.
anyways you can see some samples of my work here http://rgm501.deviantart.com/gallery/
feel free to use any of my street fighter artwork in your galleries.

-rgm501
Frank replies:
Hey Robert, I just browsed through your
gallery... And WOW.
You've got some real talent there my friend, all of your work really has
that "finished" look to it. Great coloring, anatomy, and
poses!!! Those 3D sculpts are also pretty amazing... How long did it take
you to do those??? Damn, keep up the good work man... I'm inspired. I
plan on posting your email in the Sep-Oct 2009 Feedback section when I get
some time, so some of my visitors can check out your gallery as well. ;)
~TFG Webmaster
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Rgm501
replies: thanks for getting back to me man,thanks for the kind words on my
artwork also, much appreciated.
and about the sculpts, they take awhile to make. probably 10 hours each one,
but i'm still really new to sculpting...
i'm really into street fighter resin kits and my plan is to get good enough at
sculpting to make and sell my own kits.
anyways like i said if you wanna use my art its cool, and yeah posting my
email linking back to my gallery is a great idea!
thanks mate

-rgm501
Frank replies:
Thanks again for sharing your artwork
Robert... Once again, really impressive stuff. Stay in touch, and
let me know when you update your gallery. :)
~TFG Webmaster
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a
new Darkstalkers game. . .
Hi! I
believe I'm e-mailing Yagami, but its hard to tell because your site is way too
big to just have one admin :]
I better get to the point, I'm a member over at Capcom Unity and we're really
trying to push for a new Darkstalkers game. A few of our members have been
spending days trying to promote a thread on Unity to help support Darkstalkers.
What sucks is the thread is about an HD remix. A lot of people attached them
selves to it and it managed to get the attention of a few mods who are higher up
(sven in particular). Right now a lot of us are trying to focus on getting
people in general to support Darkstalkers over on Unity and I was wonder if you
could post a blog, or a news blip about the thread? Even if you can't do that
(because visiting your site frequently, I can tell you don't just put garbage
up) I was wondering if you could at least post a comment?
Thank you for taking the time to read this. Sorry if this seems like garbage to
you :] Some of us Darkstalkers fans are trying hard. The thread I referred to is
here. Any comment back, even a "Sorry can't help" is fine XD
Thanks again,
-Koria
Frank replies:
Yup, that's me... The lone admin of TFG. Well,
this certainly isn't something I'd consider garbage (you should see some of the
other stuff I get). I'd definitely support a new Darkstalkers game, and I think
if Capcom heard enough fans speak up, there's a very good chance it'll happen.
Seeing Darkstalkers characters cross-over to other games like they have been
over the years is always cool, but I've personally been awaiting some sort of sequel
to the series which introduces NEW characters! The series still has so
much potential, especially now that it's more well known than ever...
I'll try to find some time to
post a comment on the thread, and I'm sure any fans that read this will do the
same... Thanks for the heads up Koria!
~TFG Webmaster
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Your Opinion on Dissidia. . .
Final Fantasy
Dissidia should be out right about now. Providing on whether you've
played it yet or not I got two question. 1. How did you like it? and 2.
Its it worthy for a spot on the site? I for one haven't played it
personally as I do not have a PSP. I know good and well its not a
"traditional" fighting game, but should be worth a look at
least.
-Sean
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Frank replies:
1. I like Dissidia... There's a lot to like
about it, especially for a Final Fantasy fan like myself. I haven't
played it a whole lot, but to give you an idea I'm 50% through Cloud's story,
70% through Squalls, and I'm nearly done with Warrior of Light's story.
2. In some ways I think it's actually worthy to be on TFG, but I haven't
yet made the final decision to put it up yet. No, it's not conventional fighting
game by a long shot and is really more of an "action RPG" than a
fighting game, but there are other "less traditional" fighting games
covered on TFG if you know what I mean. ;)
It would be a challenge to review Dissidia from a fighting gamers perspective...
but I'm not against it. I guess you'll have to wait and see if I end up adding
it. ;)
~TFG Webmaster
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Origin Issues. . .
I love Fighter's Gen
and I've been going for a long, long time - I'd be a member if I had the
supplemental income to spend on your website. I love your comprehensive
coverage, but I do notice a few glaring errors here and there - I know
you can't possibly have EVERY fighting game on your list, but some of
them need their facts straightened to this effect. A perfect
example is your entry for Cyber
Woo, where you state his origins being from Neo Geo Battle Colisseum
- Cyber Woo's first appearance as far as I know was way back in the 90s,
in the Neo Geo game King of the Monsters 2. I just wonder if you
overlook little stuff like this because King of the Monsters isn't in
your database, or if you just weren't sure of the origins? I'm not
slighting your site at all, the data is impressive. I just wish
there were a few more titles listed. Hell, you have Bushido Blade
- why not King of the Monsters? :)
~Mike in Chicago
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Frank replies:
First of all,
thanks for enjoying the site. You bring up a good question, so let me
clarify what "origin" means on a TFG character profile.
Origin is of course a characters "fighting game origin", granted
the game is a "TFG-worthy" fighting game. Thus, I don't
really consider The King of the Monsters a TFG-worthy fighting
game due to it's theme & wrestling mechanics (as most people would
call it a wrestling/fighting game). Also, if I added The King
of the Monsters series, technically I'd have to add all
those Godzilla fighting games... Which I really don't think
belong on TFG.
So sometimes it's for a very specific reason why a fighting game isn't on
the list.
And keep in mind in cases like this, I usually do state the
characters' actual origin in their general information... As
you'll see in Cyber Woo's profile. ;) Anyhow, thanks for your question!
~TFG Webmaster
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Link and Affiliation.
. .
Hey Frank just want to know if you'd mine me posting a link to your site in my
Links section of my website www.ironreaver.com
I've been following your website since the beginning and am a huge fan of the
site. Anyway creating a website was something I've wanted to do for a
while and I've since started like 7months ago.
About me - I'm and currently in the United States Air Force with the current
rank of SSgt (Staff Sergeant). I'm orginally from Detroit, MI but moved
after joining the Military in June of 04. I was stationed in England for 3
years then got relocated to California where I reside now. I'm current
deployed in support of Operations Iraqi and Enduring freedom. Its my 2nd
deployment and I leave in about 9 days.
My Hobbies are Drawing, gaming, travel, hanging out with my girlfriend, music.
Favorite games are fighters with Street Fighter being my favorite. Also
big on Tekken, Virtua Fighter, King of Fighters, & Darkstalkers too. Love
Castlevania as well. Can't wait to get back home to America, I pre-ordered
Tekken 6 back in July so I have an awesome gift awaiting my return.
Anyway man I've always like the site and just wanted to ask permission to place
you under my TOP links and what not. Thanks again for your time.
-Rusty Ryan
Frank replies:
Hey Ryan, nice
to meet you... I don't mind at all if you post a link to my site!
Good luck with your site, and thanks for what you've done for our country!
Have a safe trip back sir, and enjoy Tekken 6!
~TFG Webmaster
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