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General RAAM
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Originally from the Gears of War series, General RAAM is the leader of the Locust Hordes' military. He appears as a guest character in Killer Instinct Season 3. General RAAM is a Locust, a sapient reptilian creature who lives underneath the surface on the planet Sera, a planet similar to Earth. The Locusts desired to escape a civil war going on in their subterranean home and began invading the surface, attacking the humans. Having high approval of Queen Myrrah and being head of the Locust military, RAAM led his people against the humans on Emergence Day to brilliant effect - a decade later and he continues to fight valiantly for ownership of the surface world. It is unknown how he came to the Earth to battle the fighters of the Killer Instinct world.

Killer Instinct: Season 3



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Page Updated:  June 6th, 2019

General RAAM... that's cute that he spells his name with CAPITAL LETTERS so he feels important. ^o^ I only played a little bit of Gears of War and got bored with it, so forgive me if I don't know how awesome this guy is (or isn't). Judging by looks alone... General RAAM is everything wrong with "characters" in most first person / third person shooters. He looks like any other bad guy "boss" that you fight for 3 minutes and then he's dead. Whoop dee doop. Is this a character that GOW fans would really want in Killer Instinct? Somehow I doubt it. Look at his default color scheme. The grayscale is real. Meh.

Was bringing a generic-looking FPS bad guy over to the fighting game world - a world filled with vibrant, colorful characters - really a good idea? Not sure it really worked in the end. KI 2013 was already losing steam and popularity by the time General Boring arrived. Seriously, what's wrong with this dude's face. His face looks like moldy bread than someone used as a punching bad. His space armor is also cheaply designed and looks shoddy... I think he needs to level-up and upgrade it. In KI2013, his moveset is pretty generic too. He mostly just stabby-stabs his opponents... and many of his animations are stiff. Meh x2.

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