Chris Redfield first
appeared in the original Resident Evil as one of two playable
protagonists. In the game, he is a member of STARS' Alpha team, sent to
investigate the disappearance of Bravo team. The squad discovers the remains of
Bravo team's helicopter, but soon encounter a pack of undead dogs. Chris,
accompanied by Albert Wesker, Barry Burton and Jill
Valentine, seek refuge in the nearby mansion, which is filled with deadly
traps and horrific monsters.
Chris returns in Resident
Evil Code: Veronica as the protagonist of the second portion of the game,
where he attempts to rescue his younger sister, Claire, from a secret Umbrella
Corporation facility in Antarctica. While there, he confronts Alexia Ashford,
the creator of the T-Veronica virus, and Wesker.
He embarks on a mission
to destroy the Umbrella Corporation after the game, resulting in an attack on an
Umbrella facility located in the Caucasus region, alongside Jill Valentine, in Resident
Evil: The Umbrella Chronicles. Chris is also the main protagonist of Resident
Evil 5. He is now an agent and founding member of the Bio-terrorism Security
Assessment Alliance (BSAA).




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Page Updated: Oct. 2nd, 2020
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In my
opinion, Chris
was a pretty generic and mostly uninteresting design up until Resident Evil 5. Somehow, his
generic-ness didn't really bother me in Resident Evil so much, but as a fighting game character? ...meh. I think Leon Kennedy would've complimented MVC3 a bit better, but of course Capcom would choose Chris over Leon simply
because he was
in the latest Resident Evil game at the time (RE5). Alas, I think Chris's MVC3 appearance seemed a bit
forced. His fighting style is straight to the point and stays true
to the Resident Evil series, but he lacks originality and excitement
as a fighting game character, IMO.
The "coolest" part about his MVC3 incarnation is that he can
use so many different weapons. Yeah, he can draw a gun pretty damn fast...
I'll give him that. However, it bothers me that his flamethrower backpack just
"appears" when he decides to use the flamethrower (and then awkwardly disappears). I'm not even sure that would've looked natural using a 2D sprite. While he's a somewhat fun character in MVC3, he still bores me.
I can think of so many other, more exciting Capcom characters that would've been more natural in MVC3. Ada Wong anyone? ;)
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Fighting
Style / Moveset |
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Personality
/ Charisma |
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Outfit(s)
/ Appearance |
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Effectiveness
in series |
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Overall
Score |
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