Nina Williams
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A cold-blooded assassin, Nina acquired her unusual combination of skills from her parents. Her father, once an assassin for the IRA, left Ireland to escape his past. His marriage to a British Aikido champion created a bloodline that would spawn a child with incredible talent and a killer instinct. Nina was kidnapped by an underground force and drugged into believing that the Tekken sponsor must be assassinated. In Tekken 2, her mission was to assassinate Kazuya Mishima, but her personal agenda is to finally settle the long battle with her sister, Anna.

Due to an untimely quarrel with her sister, Anna, she was unable to assassinate Kazuya in the second tournament. After The King of Iron Fist Tournament 2, the Mishima Zaibatsu used Nina and her younger sister, Anna Williams, as an experimental test subject for cryogenics research.  Fifteen years later, Heihachi Mishima's private corps, the Tekken Force, went to the burial site and excavated Ogre. This unearthing unleashed its spirit, which awakened Nina's resting soul. Now controlled by Ogre, Nina acts robotically, with the command to assassinate Jin Kazama. She fought through the Tournament while suffering from cryosleep-induced amnesia, but was not able to assassinate Jin Kazama.
Since then, Nina disappeared from the reaches of the Mishima Zaibatsu and spent her days carrying out missions as a contract assassin. She has been unable to regain memories of Anna or her personal life. As a woman without memories or close relations, the only person Nina could count on was herself.  Carrying out her hits for profit was the only reality she could rely on. One day, Nina received a new contract from a Mafia organization. The target of the contract was Steve Fox, a boxing world champion. With a little research, Nina discovered that Fox was a participant in The King of Iron Fist Tournament 4.  Nina set her sights on completing her new mission and infiltrated the Tournament.

At the King of the Iron Fist Tournament 5, Nina Williams finally settled the score by defeating Anna. Shortly after her mission was complete, Jin Kazama recruited Nina to be his bodyguard and assist his Tekken Force in taking over the world. With strong tension between the Mishima Zaibatsu and G Corporation, the King of the Iron Fist Tournament 6 was announced. In order to remove any threats to the life of Jin Kazama, Nina enters the tournament.

While searching for Jin, Nina and Tekken Force are suddenly confronted by Heihachi, who has returned to reclaim the Zaibatsu. Defeated, Nina is forced to work for him and stands behind him while he announces The King of Iron Fist Tournament 7. Although she questions Heihachi's motives, Nina follows him as he travels to the Archers of Sirius to get them on his side. They infiltrate their main base and take out several exorcists before Heihachi fights and defeats Claudio Serafino. They then continue their search for Jin, following on the rumors on something evil appearing in the Far East. But Nina later finds that Lars has taken Jin into hiding, saying that things have become more complicated. After the Tekken Force fails to capture Jin, Alisa and Lee, Nina decides to take the SWAT team and go in herself.
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Tekken 2, Tekken 3, Tekken Tag Tournament, Tekken 4, Tekken 5, Tekken 5: Dark Resurrection, Tekken: Dark Resurrection, Tekken 6, Tekken 6: Bloodline Rebellion, Tekken Tag tournament 2, Tekken 7, Tekken 7: Fated Retribution, Tekken 8, Tekken Advance, Tekken 3D: Prime Edition, Tekken Hybrid, Tekken Revolution, Street Fighter X Tekken

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Page Updated:  May 14th, 2024

TEKKEN's original ass-kicking assassin debuted with some unique moves and notably devastating throws. With each sequel, Nina's bone-breaking "chain throws" became more interesting and brutal. Aside from her iconic grapples, Nina has acquired some cool new maneuvers & kicks over the years. Her fighting style is somewhat "stiff" when compared to other TEKKEN fighters. However, it is possible for a high level player to make Nina look not so stiff, but Nina is no doubt a less fluid fighter than some.

Nina's "robotic" personality kept her a sleeper character in the series, but it is a consistent part of her design. I was as surprised as anyone to see her star in her own original (and poorly made) action game, Death by Degrees. What's also pretty amazing is how Nina managed to retain her good looks after all these years (while other TEKKEN veterans got old and ugly). Thanks Cryosleep! She's got some great outfit designs. In TEKKEN 8, her new "gun-slinging" moveset is beyond anything I ever imagined in TEKKEN. Great character development!

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score


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