Mr. Big
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BIO:

Mr. Big was the crime boss of Southtown for many years, until he made the mistake of attacking the Kyokugen dojo. He was eventually overthrown by Geese Howard's organization, and later recruited by Geese himself. Mr. Big quickly advanced through the ranks and soon became Geese's right-hand man.
 
              
 
Before the events of Art of Fighting, Geese went out of town on business and left Mr. Big in charge. Under Geese's orders, Big abducted Takuma's daughter (Yuri) as an incentive to keep the unwilling father working for the organization. The plan backfired on them when Ryo Sakazaki and Robert Garcia fought their way through Southtown, defeated Mr. Big, and rescued Yuri. In Art of Fighting 2, Big enters the tournament hosted by Geese to redeem himself and prove his power to those who once defeated him.

In 1996, Geese recruited Mr. Big and Wolfgang Krauser to form a team for the King of Fighters tournament. Mr. Big accepted the invitation under the conditions of possibly expanding the his own crime organization. At the end of King of Fighters '96, it is revealed that Geese used his teammates to gauge the strength of the Orochi power. Mr. Big was enraged and attempted to kill Geeze using a sniper, but his plan is thwarted by Billy Kane. Later, Mr. Big warns Geese that he will one day return the favor again.
 
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ORIGIN:
Art of Fighting

 
                                   


                                       
  

OTHER APPEARANCES:
Art of Fighting 2, The King of Fighters '96, The King of Fighters '98: Ultimate Match, The King of Fighters XI, SNK Vs. Capcom: Card Fighters Clash, Card Fighters Clash 2, Card Fighters Clash DS, Neo Geo Battle Coliseum, Fatal Fury: City of the Wolves

 
                                         


                                                         
 

Page Updated:  July 13th, 2025

A little cocky are we? What kind of ass really calls himself "Mr. Big"? Compensating for something there, buddy? I bet he drives a big truck for the same reason. I always enjoyed beating up Mr. Smalls with Ryu or Robert in AOF1. He was tough, like any proper fighting game boss should be, but he was also beatable. Criminals and kidnappers need to get wrecked! 

Mr. Big is among the first "pimp" designs of the fighting game world, for better or worse. Even though he's a bit of a sleaze and a boss that proper heroes love to hate, Mr. Big is still a memorable SNK character. I'm glad he crossed over into KOF (even though he only appeared in a few games). I never really liked him, but even I didn't think he should've been completely left out of AOF3. Big's double eskrima fighting style is a classic one for martial arts lovers and enthusiasts, so he gets some instant cool points there. Some elements of his fighting style were cool, though he's a big boring in some ways. His M. Bison psycho crusher move is pretty laughable though. He got some goofy spinnin' moves, don't he?

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score