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Webmaster
Comment:
Some of them are quite badass, others are just okay... And yeah, a couple
are rather lame. At the end of the day though, I don't think these critical
finishers will be used very often or even be a relevant part of SCIV's core
gameplay at all. Most likely, the critical finish will end up being simply a
fancy bonus move for skilled player's to do to newbs; adding even more pwnage
possibilities...
and/or used to punish those turtling players. My favorites are currently
Vader's, Setsuka's, Maxi's, and Yoshimitsu's.
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