- Feb 2007 Feedback
have a issue . . .
Hello there mate.
First of all, thank you very
much for such a great site. This is definitely the best site ever ; ) Your
site and this whole idea of it is phenomenal.
My friend, i have a issue.
I'm a very big fan of snk and capcom. And I am VERY interested in the snk
vs capcom svc chaos comic books. I have tried to find all the episodes
and volumes but without luck : ( Only episodes/volumes I could find was
vol. 1-5, but I need all the episodes, i thurst for them :D Since you know
so much and have so many related stuff laying around, I thought maybe you
could help me? Do you possibly know any sites where you can get all svc
chaos comic volumes? Can you help me with it? And do you own the episodes
Sorry to bother you and thanks
replies: My local comic shop carries a few SVC
Chaos books with several episodes/volumes in each of them (they're
pretty thick). I'd recommend trying to hunt down those books instead of
the individual comics themselves, which are pretty hard to find. I have
a few comics from that series, and it's definitely a cool read... Iori
actually kills himself in one episode. lol.
Baki. . .
In case you don't remember
me, I was the one who told you about how Kobra
is similar to Ken in a lot of ways.
Anyway, now I want to show
you something else.
There is an anime called
Baki the Grappler (or Grappler Baki). The anime is about a martial arts
competition with the main character named Baki. Anyway, with details aside,
in the second series of the show, there are two characters in the show
that look almost exactly like two fighting game characters, Takuma
Sakazaki and Feng Wei.
Orochi Katsumi (Takuma
Retsu Kaioh (Feng Wei)
Kaioh does Chinese Kenpo,
just like Feng Wei. Kaioh has a move that looks a little familiar in the
fighting game universe. Since I know you also like Gato
from Garou: MOTW. Gai
Tendo is actually based off of the main character, Baki.
Not only do they share similar
looks (in series 2, Baki's hair is longer, but in series 1, they had the
same haircut) and outfits, but they even use Mixed Martial Arts and they
both even call it "Total Fighting".
Well, I hope you enjoyed my
little showing of three characters that resemble those of fighting game
characters. I wish you good luck with the site and bid you farewell.
replies: Wow, nice comparisons there... I've seen a few episodes of
Baki, and also the movie from 1994. I don't really like the series all
that much, there's just too much talking trying to build up the suspense.
A few of the fights are pretty good though... Anyway, it looks like I'll
have a few more "seperated at births"
to add. And yes, it seems Gai Tendo is closely based off of Baki.
I'm not crazy! . . .
Ok first off I forget how
I first came upon your site but I absolutely love it. Its an absolute MUST
for anyone that can call themselves a gamer.
Anyway today I decided to
look in the funnies section and found the "moves that sound like other
things" and found there were some points where I was looking and said to
myself "ha! I'm not crazy! other people think it too!"
I did want to add one, because
after reading this i even busted out Marvel
Vs Capcom 2 to see if I could finally understand it. I couldn't.
Thus I would like to submit
prep for his special ProtonCannon, because right before the attack I swear
he says "Give my candy back!"
replies: Mwaaha, I like your email
addy... And I never understood what
War Machine said before is proton cannon, but "Give me my candy back!"
is pretty close. I think that might be it... LoL. I'll have to add that
one for sure. And thanks for the compliments!
your opion. . .
me and my bother and law
love playing street fighter alpha and where always talking about how some
characters have more useful moves than others like some people have chops
into the crouching guard and others don't I love playing alpha and
play with pretty good players and for in stints I'll be adon and he'll
be kammy just one of our match scenarios I will hit him with a few jabs
and a sweep then after he is use to seeing this series of pokes I'll do
a jab and come into the crouching guard with forward mp and after
a couple of matches if where still using the same people he'll say the
only reason you won is because adon can mix his game up better with that
chopping in the guard shit do you think its fair that some people have
this and some don't as opposed to third strike where everyone has these
replies: I can't figure out whether you're asking me question or insulting
Wei . . .
Frankie...you need to get
your shit together. Namco never based Feng
Wei off of Gato from the Garou
series. Actually Feng Wei is supposedly based on Bolo Yueng. He is best
known for his peformances as Bolo in Enter the Dragon and as Chong Li in
Blood Sports. I'm not mad at you but I just hated when people think they
know it all and end up getting the crap wrong. If you have any COMMENTS
or COMPLAINTS please don't hesitate to e-mail me back PUNK!...Give me some
"Feed Back" if you have the guts.
replies: I never said Feng Wei is
" based off of" Gato. The only thing
it says on his profile about Gato is: "He shares a lot of the same attributes
as SNK's Gato, whom came first in the fighting game world." And if you've
ever played Garou, you'd know that Feng Wei and Gato have a lot of the
same moves, and look a lot alike. I'm sure Namco played Garou: MOTW, before
they made Tekken 5, and probably watched Baki the Grappler as well (see
Feng Wei is not "based off of Bolo Yueng," they don't even use the same
style of martial arts.
Capcom Fighting Games. . .
I've been a BIG fan of your website ever since I accidently discovered
it back in 2002. I was looking for some Ken pictures and out of nowhere
your site popped up. I've been hook ever since then and even told some
of my friends about your website.
I see that
we both have a lot in common. You study martial arts and I do the same
as well. You been a passionate enthusiast of fighting games ever since
you were a kid and I love it all my life. You're an artist and I been drawing
ever since kindergarden. And you have a girlfriend and I've been dumped
just get to the point...You seem like a really cool person to hang out
with, even though I don't know you but your website tells me a lot about
you. And that's what make me say this Frankie guy is a cool ass dude. I'll
like to meet you at an arcade or something and challenge you to any fighting
games. This will be a classic match...Two of the best duking it out on
Fighter 3: 3rd Strike.
And I have problem
with todays Capcom fighting games. It's like they just got real LAZY the
past few years. I mean...How many times they're going to upgrade Street
Fighter Alpha 3 and why the hell they keep reusing the same on sprite
animation for there latest fighting games. Capcom
Fighting Evolution is a prime example of what I'm talking about. Demitri
Maximov is one of my favorite character and to hear that he was one
the fighter in Capcom Fighting Evolution I was so excited but after playing
the damn game and notice that reused his same sprite animation I was like "Ew...Gross!", it seem like the game was rush.
Aensland, another one of my favorite character and let's not forget
SEXY as hell but why they keep reusing and reusing her same animation.
In the Capcom Vs SNK series her animation
look like crap compare to the others. Her animation look cartoony, especially
use to be the champion of all fighting games company but now...In my opinion...I
think Namco took that title or maybe SNK did. Lazy ass Capcom...Hire me
if you can't get the job done.
the hell is Street Fighter IV?!. Come on Capcom...Give the fans what they
be asking for and stop it with the remakes of Street Fighter Alpha 3 by
adding new characters.
you AGREE or DISAGREE?...Or maybe it's just me Give me some "Feed Back!"
replies: Lazy ass Capcom is right... I don't understand it. I guess
they're just busy with all the 3D action games they're making, or perhaps
they're tired of people ripping off all their classic 2D games on emulators
over the years. In any case, I'm sure Capcom will make a comeback in the
fighting game world, as they always have. And thanks for visiting, you
seem like a cool guy yourself! We'll have to have that Third Strike match.
Kwon Do. . .
I'm a huge fan of your site,
I visit it at least 3 times a week to look at
reviews, character profiles,
and what not Keep up the awesome work!
Anyway, I have a few questions
for you, if it's not too much of a bother.
1. As a fellow practitioner
of Tae Kwon Do (I'm only a double black stripe
at the moment however), I
was wondering how you felt about how Tae Kwon Do
is portrayed in video games.
There are some awesome TKD characters out
there, like Kim,
who have awesome kicking techniques and such, but so many
of them lack the full TKD
arsenal (hand techniques, disabling moves,
grappling techniques). It's
rare to see characters like Baek Do San
seem to encompass the full
spirit of the art.
2. I was wondering if you
also noticed the influence each game series has
on the others, not just in
character designs, but like in terms of moves
(to note a few, Jivatma
has a knee that looks exactly like Twelve's,
Staff job class has a series
of kicks that looks exactly like Chun-Li's
Houyokusen, and a bunch of
other stuff, not even including the Ansatsuken
characters & Dan
vs the Art of Fighting characters).
3. Which fighting game series
is currently your favorite, 2D and 3D?
Just to reiterate, your site
is, without a doubt, the best fighting game
website I have ever seen,
and probably on the internet to date. Thanks for
caring about the best type
of games out there.
I've been involved in Tae Kwon Do for over 13 years now, and it's great
to see the art represented so well in fighting games. Baek and Hwoarang
in Tekken 5: DR use very authentic
techniques... I'd say Baek is more traditional (my style) and Hwoarang
uses more of the sporty-style of TKD. Many times people get the wrong impression
of TKD because of it's "sport" side, but the traditional style is much
different and much more realistic. TKD sparring teaches you a lot however,
including the range of your kicks and how to defend against kicks.
also noticed that fighting games and characters are beginning to look more
and more like each other, or at least being influenced by one another more
than ever. Many moves in particular, are being shared by characters more
and more with every fighting game release. In a recent example: I noticed
a lot of Virtua Fighter 5's characters share many Tekken 5 character's
2D fighting game? It still has to be Marvel VS Capcom 2. Favorite 3D? Tekken
5: Dark Resurrection.
I really appreciate the compliments man, keep visiting and drop some more
cancel. . .
Hi, great site that you have.
I've found it especially useful for
finding character artwork
to use in Wikipedia articles.
Anyways, on to my point. In
your "Guilty Gear X2" section of
Sound like Other Things..." one of the things listed is a person
mishearing "Roman cancel"
as ""Romantic!". Well, I can say with strong
certainty that the annoucer
IS actually saying "Romantic". "Roman" is
sometimes sort for "romantic"
in Japanese, which is where the whole
"roman(tic) cancel" comes
from. To confirm, one can listen to common
SE #88 in the sound test
section over and over; it's pretty clear that
a "tic" is added at the end.
Sure, "romantic cancel" really doesn't
make any sense, but neither
does "roman cancel" really.
I still think Mist Finer is
a mistranslation too though, but I can't
So you write Wikipedia articles? Interesting. Wiki is taking over the internet!
LoL. And thanks for the correction, that makes sense! ;)
it bad to cheat. . .
1. Great Review on SF
Alpha 3 MAX, I never had so much fun In a log time and
the best part...I got back
Into fighting games again because of that great
game. Thank You
2.Is it bad to cheat too see
the ending of a game? I think it's sad for
anyone who calls them self
A fighting gamer and cheat. Then again.... If
they want to see the ending
of A game so badly and can't beat A boss It
could be acceptable to cheat
to beat him and see the ending. What are your
views on this.
Glad you enjoyed Alpha 3 Max, it is a great game. It's actually inside
my psp right now (gave tekken a break). lol.
who has to cheat in a fighting game is a sorry excuse for a gamer. It's
a good thing that there are no cheats in most fighting games and you can't
cheat to beat a boss, besides putting the difficulty level to "easy." If
that's what you mean, than I guess it's okay to lower the difficulty level
if you're a beginner. However, I think the ending is much more satisfying
if you had to go through fighting the end boss a few more times than you
A game once considered great,
but turned bad.......Mortal Kombat. This game is a perfect example. I can't
believe how my friends told me this game made Street Fighter look stupid
back in the days. Little did we know what we would expect in the future.
I'm going to give you a list of how I would have kept this game on level
with the top fighting games of this age.
First, the character designs.
I believe this is a critical part for making a great fighting game. And
Midway made some very LAME designs. The created wrestlers I made for WWE
Smackdown vs Raw looked way better than those pieces of crap. Not only
did they make their game bad, but the characters turned just as horrible.
*shakes head* Bad move. They should have kept the designs looking like
they did on MK 4. I think they did the best with the characters on that
game when it comes to making their OWN designs without the actors. Bottom
line, make them look feared, or taken seriously, not goofy.
Second, is taking the work
serious. Since MK 3, the voice acting was rather silly, from the sounds
they make when getting hit, to them dying in a fatality. And as you can
see from the video that came with armageddon, they were goofing off with
their "work" in the sound department. And I they really turned retarded
when they started speaking in tongues. I rememeber they used to talk in
the early MK's. Just a few words, but I suppose they got "killed" too much,
and lost most of their knowledge of speaking from their brains. lol! Anyway
that's what I would have done, have the crew make their characters sound
like they should be taken seriously.
Third is motion capture. Midway
really did "BS" on this part. I'm almost certain that Carlos Pesina did
most of the motion capture, if not most, then all of it. For goodness sakes,
he even did Mileena's signature fatality on Deception according to the
video that came with armageddon. That shocked me, I'll never feel the same
when I see that Fatality. Anyway, as you probably know, the fighting styles
depicted in the game REALLY SUCK. I'm a long time fan and supporter of
Muay Thai, and I see nothing that represents the art in that game. Where
are the shin kicks, elbows, knees, clinches, etc? NOWHERE. Not even the
right stance. In fact, the name Muay Thai for Jax is nothing more but a
title. Zack from dead or alive had a better motion capture, and I don't
like his and him either. They should have hired me, I would have done much
better, and I'm certain you would have made Scorpion and Cage look badass
with your taekwondo and hapkido.
Finally, the gameplay. First
of all those stupid air combos have to go. Juggling is good enough. And
they can't have the game with those clunky controls. *sigh* It wouldn't
hurt to have certain qualities, and properties with every move as well.
I think those parts would have made the game better if they were
improved. So here's my list.
1.Better character design
3.Better motion capture
So far Tekken does better
on all those parts. If I took over Midway back in those days, Mortal Kombat
would have stayed on top with the other great fighing games. Sorry you
had to read so much (about mortal kombat), but I hope every word made it
worth the reading. It's too late to fix Mortal Kombat anyway, so Boon,
as well as Midway needs to give the series one last thing that they might
know well. FATALITY.
That was a very nice outline for how to improve the MK series, but I'm
afraid there is no fixing the series now. It's already made itself into
a laughing-stock to true fighting game players, and perhaps that's what
they were going for. The MK series has always had that edgy sense of humor,
and comic relief is good, but when you put it in the wrong places you can
ruin the whole thing.
like stupid ass horror or action movies... You're supposed to get into
it, or be scared, but then someone in the movie (that you're supposed to
care about) says something completely RETARDED, trying to be funny; which
ruins the whole mood of the movie *cough* Resident Evil: Apocalypse
*cough*. This what happened with Mortal Kombat, among all the other things
you mentioned like character designs, motion capture, and gameplay. Mortal
Kombat has simply turned into a below average fighting game, and I'm glad
I'm not the only one who can see that.
for the mail Steven.